Publications

2021

  • D. Medeiros, R. dos Anjos, N. Pantidi, K. Huang, M. Sousa, C. Anslow, and J. Jorge, Promoting reality awareness in virtual reality through proxemics, 2021.
    [Bibtex]
    @misc{enlighten236461,
    booktitle = {IEEE Symposium on Virtual Reality and 3D User Interfaces 2021},
    month = {January},
    title = {Promoting Reality Awareness in Virtual Reality through Proxemics},
    author = {Daniel Medeiros and Rafael dos Anjos and Nadia Pantidi and Kun Huang and Maur?cio Sousa and Craig Anslow and Joaquim Jorge},
    year = {2021},
    note = {This research received funding from the European Research Council (ERC) under the European Union?s Horizon 2020 research and innovation programme (\#835197, ViAjeRo), Entrepreneurial University Program funded by TEC, New Zealand, Royal Society of New Zealand Catalyst Leaders International Leader Fellowship 19-VUW-015-ILF and Fundac? ?ao (FCT) para a Ci?encia e a Tecnologia, Portugal through grant UIDB/50021/2020.},
    url = {http://eprints.gla.ac.uk/236461/}
    }
  • L. Bajorunaite, S. Brewster, and J. R. Williamson, “Virtual reality in transit: how acceptable is vr use on public transport?,” in 2021 ieee conference on virtual reality and 3d user interfaces abstracts and workshops (vrw), 2021.
    [Bibtex]
    @INPROCEEDINGS{bajorunaite2021IEEEVR,
    author={L. {Bajorunaite} and S. {Brewster} and J.R. {Williamson}},
    booktitle={2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},
    title={Virtual Reality in transit: how acceptable is VR use on public transport?},
    year={2021},
    volume={},
    number={},
    pages={},
    doi={}
    }

2020

  • [PDF] Honorable Mention Award [DOI] G. Li, M. Varela, A. Francisco Habib, Q. Zhang, M. McGill, S. Brewster, and F. Pollick, “Exploring the feasibility of mitigating vr-hmd-induced cybersickness using cathodal transcranial direct current stimulation,” in 2020 ieee international conference on artificial intelligence and virtual reality (aivr), 2020.
    [Bibtex]
    @inproceedings{li2020feasibility,
    title={Exploring the Feasibility of Mitigating VR-HMD-Induced Cybersickness Using Cathodal Transcranial Direct Current Stimulation},
    author={Li, Gang and Macía Varela and Francisco, Habib, A and Zhang, Q and McGill, Mark and Brewster, Stephen and Pollick, Frank},
    year={2020},
    url={https://eprints.gla.ac.uk/224089/},
    booktitle={2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)},
    doi={10.1109/AIVR50618.2020.00030},
    url={https://eprints.gla.ac.uk/224089/3/224089.pdf},
    honorable = {yep}
    }
  • [PDF] [DOI] J. Gugenheimer, M. McGill, S. Huron, C. Mai, J. Williamson, and M. Nebeling, “Exploring potentially abusive ethical, social and political implications of mixed reality research in hci,” in Extended abstracts of the 2020 chi conference on human factors in computing systems, New York, NY, USA, 2020, p. 1–8.
    [Bibtex]
    @inproceedings{10.1145/3334480.3375180,
    author = {Gugenheimer, Jan and McGill, Mark and Huron, Samuel and Mai, Christian and Williamson, Julie and Nebeling, Michael},
    title = {Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality Research in HCI},
    year = {2020},
    isbn = {9781450368193},
    publisher = {Association for Computing Machinery},
    address = {New York, NY, USA},
    url = {https://doi.org/10.1145/3334480.3375180},
    doi = {10.1145/3334480.3375180},
    abstract = {In recent years, Mixed Reality (MR) headsets have increasingly made advances in terms of capability, affordability and end-user adoption, slowly becoming everyday technology. HCI research typically explores positive aspects of these technologies, focusing on interaction, presence and immersive experiences. However, such technological advances and paradigm shifts often fail to consider the "dark patterns", with potential abusive scenarios, made possible by new technologies (cf. smartphone addiction, social media anxiety disorder). While these topics are getting recent attention in related fields and with the general population, this workshop is aimed at starting an active exploration of abusive, ethical, social and political scenarios of MR research inside the HCI community. With an HCI lens, workshop participants will engage in critical reviews of emerging MR technologies and applications and develop a joint research agenda to address them.},
    booktitle = {Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems},
    pages = {1–8},
    numpages = {8},
    keywords = {abuse, mixed reality, design fiction, ethics},
    location = {Honolulu, HI, USA},
    series = {CHI EA '20}
    }
  • [PDF] [DOI] G. Li, M. McGill, S. Brewster, and F. Pollick, “A review of electrostimulation-based cybersickness mitigations,” in 2020 ieee international conference on artificial intelligence and virtual reality (aivr), 2020.
    [Bibtex]
    @inproceedings{li2020review,
    title={A Review of Electrostimulation-based Cybersickness Mitigations},
    author={Li, Gang and McGill, Mark and Brewster, Stephen and Pollick, Frank},
    year={2020},
    url={https://eprints.gla.ac.uk/224088/},
    booktitle={2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)},
    doi={10.1109/AIVR50618.2020.00034}}
  • [PDF] [DOI] M. Mcgill, A. Kehoe, E. Freeman, and S. Brewster, “Expanding the bounds of seated virtual workspaces,” Acm trans. comput.-hum. interact., vol. 27, iss. 3, 2020.
    [Bibtex]
    @article{10.1145/3380959,
    author = {Mcgill, Mark and Kehoe, Aidan and Freeman, Euan and Brewster, Stephen},
    title = {Expanding the Bounds of Seated Virtual Workspaces},
    year = {2020},
    issue_date = {June 2020},
    publisher = {Association for Computing Machinery},
    address = {New York, NY, USA},
    volume = {27},
    number = {3},
    issn = {1073-0516},
    url = {https://doi.org/10.1145/3380959},
    doi = {10.1145/3380959},
    abstract = {Mixed Reality (MR), Augmented Reality (AR) and Virtual Reality (VR) headsets can improve upon existing physical multi-display environments by rendering large, ergonomic virtual display spaces whenever and wherever they are needed. However, given the physical and ergonomic limitations of neck movement, users may need assistance to view these display spaces comfortably. Through two studies, we developed new ways of minimising the physical effort and discomfort of viewing such display spaces. We first explored how the mapping between gaze angle and display position could be manipulated, helping users view wider display spaces than currently possible within an acceptable and comfortable range of neck movement. We then compared our implicit control of display position based on head orientation against explicit user control, finding significant benefits in terms of user preference, workload and comfort for implicit control. Our novel techniques create new opportunities for productive work by leveraging MR headsets to create interactive wide virtual workspaces with improved comfort and usability. These workspaces are flexible and can be used on-the-go, e.g., to improve remote working or make better use of commuter journeys.},
    journal = {ACM Trans. Comput.-Hum. Interact.},
    month = may,
    articleno = {13},
    numpages = {40},
    keywords = {Virtual reality, displays, virtual displays, productivity, mixed reality, augmented reality, workspaces, rotational gain, virtual desktops, multi-monitor, display space}
    }
  • [PDF] [DOI] M. McGill, S. Brewster, D. McGookin, and G. Wilson, “Acoustic transparency and the changing soundscape of auditory mixed reality,” in Proceedings of the 2020 chi conference on human factors in computing systems, New York, NY, USA, 2020, p. 1–16.
    [Bibtex]
    @inproceedings{enlighten208325,
    author = {McGill, Mark and Brewster, Stephen and McGookin, David and Wilson, Graham},
    title = {Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality},
    year = {2020},
    isbn = {9781450367080},
    publisher = {Association for Computing Machinery},
    address = {New York, NY, USA},
    url = {http://eprints.gla.ac.uk/208325/},
    doi = {10.1145/3313831.3376702},
    abstract = {Auditory headsets capable of actively or passively intermixing both real and virtual sounds are in-part acoustically transparent. This paper explores the consequences of acoustic transparency, both on the perception of virtual audio content, given the presence of a real-world auditory backdrop, and more broadly in facilitating a wearable, personal, private, always-available soundspace. We experimentally compare passive acoustically transparent, and active noise cancelling, orientation-tracked auditory headsets across a range of content types, both indoors and outdoors for validity. Our results show differences in terms of presence, realness and externalization for select content types. Via interviews and a survey, we discuss attitudes toward acoustic transparency (e.g. being perceived as safer), the potential shifts in audio usage that might be precipitated by adoption, and reflect on how such headsets and experiences fit within the area of Mixed Reality.},
    booktitle = {Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems},
    pages = {1–16},
    numpages = {16},
    keywords = {acoustic transparency, audio, mixed reality},
    location = {Honolulu, HI, USA},
    series = {CHI '20}
    }
  • [PDF] [DOI] M. McGill, F. Mathis, M. Khamis, and J. Williamson, “Augmenting tv viewing using acoustically transparent auditory headsets,” in Acm international conference on interactive media experiences, New York, NY, USA, 2020, p. 34–44.
    [Bibtex]
    @inproceedings{10.1145/3391614.3393650,
    author = {McGill, Mark and Mathis, Florian and Khamis, Mohamed and Williamson, Julie},
    title = {Augmenting TV Viewing Using Acoustically Transparent Auditory Headsets},
    year = {2020},
    isbn = {9781450379762},
    publisher = {Association for Computing Machinery},
    address = {New York, NY, USA},
    url = {https://doi.org/10.1145/3391614.3393650},
    doi = {10.1145/3391614.3393650},
    abstract = {This paper explores how acoustically transparent auditory headsets can improve TV viewing by intermixing headset and TV audio, facilitating personal, private auditory enhancements and augmentations of TV content whilst minimizing occlusion of the sounds of reality. We evaluate the impact of synchronously mirroring select audio channels from the 5.1 mix (dialogue, environmental sounds, and the full mix), and selectively augmenting TV viewing with additional speech (e.g. Audio Description, Directors Commentary, and Alternate Language). For TV content, auditory headsets enable better spatialization and more immersive, enjoyable viewing; the intermixing of TV and headset audio creates unique listening experiences; and private augmentations offer new ways to (re)watch content with others. Finally, we reflect on how these headsets might facilitate more immersive augmented TV viewing experiences within reach of consumers.},
    booktitle = {ACM International Conference on Interactive Media Experiences},
    pages = {34–44},
    numpages = {11},
    keywords = {Augmented Reality, TV, Mixed Reality, Audio;},
    location = {Cornella, Barcelona, Spain},
    series = {IMX '20}
    }

2019

  • [PDF] [DOI] M. McGill, J. Williamson, A. Ng, F. Pollick, and S. Brewster, “Challenges in passenger use of mixed reality headsets in cars and other transportation,” Virtual reality, 2019.
    [Bibtex]
    @article{enlighten205513,
    month = {December},
    title = {Challenges in passenger use of mixed reality headsets in cars and other transportation},
    author = {Mark McGill and Julie Williamson and Alexander Ng and Frank Pollick and Stephen Brewster},
    publisher = {Springer},
    year = {2019},
    note = {This research was funded in part by the EPSRC IAA (303740)
    and ESRC IAA (77563/1) joint project ?CarVR: Immersion in the Journey?. This project also received funding from the European Research
    Council (ERC) under the European Union?s Horizon 2020 research
    and innovation programme (Grant Agreement No. 835197 - ViAjeRo).},
    journal = {Virtual Reality},
    url = {http://eprints.gla.ac.uk/205513/},
    abstract = {This paper examines key challenges in supporting passenger use of augmented and virtual reality headsets in transit. These headsets will allow passengers to break free from the restraints of physical displays placed in constrained environments such as cars, trains and planes. Moreover, they have the potential to allow passengers to make better use of their time by making travel more productive and enjoyable, supporting both privacy and immersion. However, there are significant barriers to headset usage by passengers in transit contexts. These barriers range from impediments that would entirely prevent safe usage and function (e.g. motion sickness) to those that might impair their adoption (e.g. social acceptability). We identify the key challenges that need to be overcome and discuss the necessary resolutions and research required to facilitate adoption and realize the potential advantages of using mixed reality headsets in transit.},
    doi = {10.1007/s10055-019-00420-x}
    }
  • [DOI] M. McGill and S. Brewster, “Virtual reality passenger experiences,” in Proceedings of the 11th international conference on automotive user interfaces and interactive vehicular applications: adjunct proceedings, New York, NY, USA, 2019, p. 434–441.
    [Bibtex]
    @inproceedings{10.1145/3349263.3351330,
    author = {McGill, Mark and Brewster, Stephen},
    title = {Virtual Reality Passenger Experiences},
    year = {2019},
    isbn = {9781450369206},
    publisher = {Association for Computing Machinery},
    address = {New York, NY, USA},
    url = {https://doi.org/10.1145/3349263.3351330},
    doi = {10.1145/3349263.3351330},
    booktitle = {Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications: Adjunct Proceedings},
    pages = {434–441},
    numpages = {8},
    keywords = {passengers, virtual reality, augmented reality, transportation, mixed reality, in-transit},
    location = {Utrecht, Netherlands},
    series = {AutomotiveUI ’19}
    }
  • [DOI] J. Gugenheimer, C. Mai, M. McGill, J. Williamson, F. Steinicke, and K. Perlin, “Challenges using head-mounted displays in shared and social spaces,” in Extended abstracts of the 2019 chi conference on human factors in computing systems, New York, NY, USA, 2019.
    [Bibtex]
    @inproceedings{10.1145/3290607.3299028,
    author = {Gugenheimer, Jan and Mai, Christian and McGill, Mark and Williamson, Julie and Steinicke, Frank and Perlin, Ken},
    title = {Challenges Using Head-Mounted Displays in Shared and Social Spaces},
    year = {2019},
    isbn = {9781450359719},
    publisher = {Association for Computing Machinery},
    address = {New York, NY, USA},
    url = {https://doi.org/10.1145/3290607.3299028},
    doi = {10.1145/3290607.3299028},
    booktitle = {Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems},
    articleno = {Paper W19},
    numpages = {8},
    keywords = {head-mounted displays, virtual reality, mixed reality, augmented reality, social acceptability},
    location = {Glasgow, Scotland Uk},
    series = {CHI EA ’19}
    }
  • [PDF] [DOI] J. R. Williamson, M. McGill, and K. Outram, “Planevr: social acceptability of virtual reality for aeroplane passengers,” in Proceedings of the 2019 chi conference on human factors in computing systems, New York, NY, USA, 2019, p. 80:1–80:14.
    [Bibtex]
    @inproceedings{Williamson:2019:PSA:3290605.3300310,
    author = {Williamson, Julie R. and McGill, Mark and Outram, Khari},
    title = {PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers},
    booktitle = {Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems},
    series = {CHI '19},
    year = {2019},
    isbn = {978-1-4503-5970-2},
    location = {Glasgow, Scotland Uk},
    pages = {80:1--80:14},
    articleno = {80},
    numpages = {14},
    url = {http://doi.acm.org/10.1145/3290605.3300310},
    doi = {10.1145/3290605.3300310},
    acmid = {3300310},
    publisher = {ACM},
    address = {New York, NY, USA},
    keywords = {in-flight entertainment, social acceptability, virtual reality},
    }

2018

  • [DOI] A. Riener, A. L. Kun, J. Gabbard, S. Brewster, and A. Riegler, “Arv 2018: 2nd workshop on augmented reality for intelligent vehicles,” in Adjunct proceedings of the 10th international conference on automotive user interfaces and interactive vehicular applications, New York, NY, USA, 2018, p. 30–36.
    [Bibtex]
    @inproceedings{Riener:2018:AWA:3239092.3239096,
    author = {Riener, Andreas and Kun, Andrew L. and Gabbard, Joe and Brewster, Stephen and Riegler, Andreas},
    title = {ARV 2018: 2Nd Workshop on Augmented Reality for Intelligent Vehicles},
    booktitle = {Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications},
    series = {AutomotiveUI '18},
    year = {2018},
    isbn = {978-1-4503-5947-4},
    location = {Toronto, ON, Canada},
    pages = {30--36},
    numpages = {7},
    url = {http://doi.acm.org/10.1145/3239092.3239096},
    doi = {10.1145/3239092.3239096},
    acmid = {3239096},
    publisher = {ACM},
    address = {New York, NY, USA},
    keywords = {Augmented reality, WSDs/HUDs, automated driving}
    }

2017

  • [DOI] M. McGill and S. A. Brewster, “I am the passenger: challenges in supporting ar/vr hmds in-motion,” in Proceedings of the 9th international conference on automotive user interfaces and interactive vehicular applications adjunct, New York, NY, USA, 2017, p. 251–251.
    [Bibtex]
    @inproceedings{McGill:2017:IAP:3131726.3131876,
    author = {McGill, Mark and Brewster, Stephen A.},
    title = {I Am The Passenger: Challenges in Supporting AR/VR HMDs In-Motion},
    booktitle = {Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct},
    series = {AutomotiveUI '17},
    year = {2017},
    isbn = {978-1-4503-5151-5},
    location = {Oldenburg, Germany},
    pages = {251--251},
    numpages = {1},
    url = {http://doi.acm.org/10.1145/3131726.3131876},
    doi = {10.1145/3131726.3131876},
    acmid = {3131876},
    publisher = {ACM},
    address = {New York, NY, USA},
    keywords = {Autonomous Car, Motion Sickness, Virtual Reality},
    }
  • [PDF] Honorable Mention Award [DOI] M. McGill, A. Ng, and S. Brewster, “I am the passenger: how visual motion cues can influence sickness for in-car vr,” in Proceedings of the 2017 chi conference on human factors in computing systems, New York, NY, USA, 2017, p. 5655–5668.
    [Bibtex]
    @inproceedings{McGill:2017:IAP:3025453.3026046,
    author = {McGill, Mark and Ng, Alexander and Brewster, Stephen},
    title = {I Am The Passenger: How Visual Motion Cues Can Influence Sickness For In-Car VR},
    booktitle = {Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems},
    series = {CHI '17},
    year = {2017},
    isbn = {978-1-4503-4655-9},
    location = {Denver, Colorado, USA},
    pages = {5655--5668},
    numpages = {14},
    url = {http://doi.acm.org/10.1145/3025453.3026046},
    doi = {10.1145/3025453.3026046},
    acmid = {3026046},
    publisher = {ACM},
    address = {New York, NY, USA},
    keywords = {automobile, autonomous car, hmd, in-car, in-motion, mixed reality, motion sickness, passenger, virtual reality},
    honorable = {yep}
    }